Win-Draw rates when playing with various modified Pawns: The Lieutenant Pawns, Moscovia Chess
Posted: Tue Dec 17, 2019 8:47 pm
When first thinking about changing the rules of Pawns, my main goal was to avoid the maximum number of positions that lead to draws due to some of the pawn weaknesses.
Sometimes adding additional rules doesn't lead to the results expected. In fact, when testing Moscovia Chess using the Lieutenant Pawns, the draw percentage remained high (over 50%) even if there was more than 44% won games with balanced statistics between white and black this wasn't the result i expected.
For reminder, Moscovia Pawns are as follows:
Lieutenant has the same rules than a Classic Pawn, difference is: it can make a backward one square non capturing move anywhere on the board except when at the initial square.
When reaching the 7th rank it has an additional one square non capturing sideways move, supposed to make the Pawn unstoppable and will Promote.
This trial is in the right direction. Further changes to the Lieutenant pawn seem necessary to have a more competitive game.
Sometimes adding additional rules doesn't lead to the results expected. In fact, when testing Moscovia Chess using the Lieutenant Pawns, the draw percentage remained high (over 50%) even if there was more than 44% won games with balanced statistics between white and black this wasn't the result i expected.
For reminder, Moscovia Pawns are as follows:
Lieutenant has the same rules than a Classic Pawn, difference is: it can make a backward one square non capturing move anywhere on the board except when at the initial square.
When reaching the 7th rank it has an additional one square non capturing sideways move, supposed to make the Pawn unstoppable and will Promote.
This trial is in the right direction. Further changes to the Lieutenant pawn seem necessary to have a more competitive game.