Search found 4 matches

by evert823
Mon Aug 10, 2020 11:12 pm
Forum: News & Future Projects
Topic: Minmax algorithm and mate/stalemate
Replies: 4
Views: 822

Re: Minmax algorithm and mate/stalemate

This new program now solves a mate in two within 20 seconds. I'm happy that the mate in two is solved. I'm less happy with the 20 seconds, because that will grow exponentially when we talk about mate in 3 / 4 / 5. Further updates on this here: https://www.chess.com/clubs/forum/view/i-am-trying-to-wr...
by evert823
Mon Aug 03, 2020 10:10 pm
Forum: News & Future Projects
Topic: Minmax algorithm and mate/stalemate
Replies: 4
Views: 822

Re: Minmax algorithm and mate/stalemate

I hope HGMuller is also reading this forum, otherwise i have his email address. But actually my question is more an observation. I installed Visula Studio C#, and just started with a wild attempt to implement chess with weird pieces, the Witch to start with, and the purpose is to be very flexible wh...
by evert823
Sun Jul 26, 2020 8:50 pm
Forum: News & Future Projects
Topic: Minmax algorithm and mate/stalemate
Replies: 4
Views: 822

Minmax algorithm and mate/stalemate

Suppose I was writing an engine for Chess variants, then I would have to implement a minmax algorithm. It would more or less work like this: It searches the tree of subsequent moves for white/black up to a depth of a given number of plies. At the deepest level it would stop looking into more lines o...
by evert823
Wed Dec 04, 2019 9:26 pm
Forum: Tools
Topic: graphics
Replies: 1
Views: 866

graphics

bulldog_graphics_transparent.zip
(11.93 KiB) Downloaded 116 times
Herewith the transparent graphics for Witch, Guard, Time Thief, as discussed on the forum of chess.com